![]() Everything is very readable on the Switch’s screen. Visuals are scaled back to make it run well, but the interface in handheld mode is great. Unlike most third party ports to the system that just scale back visuals and put no effort into handheld interface and text sizes, Divinity: Original Sin 2 – Definitive Edition does things differently. ![]() For Divinity: Original Sin 2 – Definitive Edition, Blitworks and Larian Studios both worked to bring the massive CRPG to Nintendo’s hybrid system and the end result is shocking in a good way. With many CRPGs making their way to the PS4 and Xbox One, only Divinity: Original Sin Enhanced Edition transitioned well to consoles, not only for interface but also for controls and performance. Both versions were great conversions and just like the first game’s port, Larian Studios proved that they know how to bring the genre to consoles well. When Divinity: Original Sin 2 – Definitive Edition released on PS4 and Xbox One, I knew I had to get it. Having learned my lesson with the earlier game to not buy it on PC unless I wanted to play it immediately, I decided to hold off for a console version. ![]() ![]() When Divinity: Original Sin 2 released on PC a while ago, it had almost unanimous praise and acclaim. Originally released on PS4, Xbox One, and PC and scored 8.5/10 on PS4. Switch Re:port covers the Nintendo Switch port/version of a game newly released on the platform. ![]()
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